Emperor Watch & Jewellery Limited Announces 2025 Annual Results

Financial Highlights For the year ended 31 DecemberChanges2024HK$ million2025HK$ millionTotal revenue5,2305,765+ 10.2%Gross profit1,4811,780+ 20.2%Gross profit margin28.3%30.9%+ 2.6 ppAdjusted EBITD 1433646+ 49.2%Net profit257431+ 67.7%Basic earnings per shareHK3.79 centsHK6.34 cents+ 67.3%Final dividend per shareHK0.45 centHK1.14 cents+ 153.3%1 Adjusted EBITD represents earnings before interest, tax and depreciation charge on the self-owned flagship store, which reflects the Group’s core operating performance HONG KONG, Mar 25, 2026 - (ACN Newswire via SeaPRwire.com) - Emperor Watch & Jewellery Limited (“Group” or “Emperor W&J”) (Stock code: 887), a leading retailer of European-made watches and jewellery products, announced its annual results for the year ended 31 December 2025 (“Year”).During the Year, the Group delivered an encouraging performance amidst market uncertainties and challenges. The Group’s total revenue grew by 10.2% to HK$5,765 million (2024: HK$5,230 million). Revenue from Hong Kong increased by 13.3% to HK$3,313 million (2024: HK$2,923 million), accounting for 57.5% (2024: 55.9%) of the total revenue, and revenue from Chinese Mainland increased by 20.3% to HK$1,625 million (2024: HK$1,351 million), accounting for 28.2% (2024: 25.8%) of the total revenue. In terms of revenue by product segment, the revenue from the watch segment increased by 5.8% to HK$3,529 million (2024: HK$3,337 million), accounting for 61.2% (2024: 63.8%) of the total revenue, and the revenue from the jewellery segment increased by 18.1% to HK$2,236 million (2024: HK$1,893 million), accounting for 38.8% (2024: 36.2%) of the total revenue, with gold products accounting for 72.4% (2024: 72.4%) of the revenue from the jewellery segment.The Group’s gross profit was up by 20.2% to HK$1,780 million (2024: HK$1,481 million) with an improved gross profit margin of 30.9% (2024: 28.3%). The Group’s net profit significantly increased by 67.7% to HK$431 million (2024: HK$257 million) during the Year. Basic earnings per share was HK6.34 cents (2024: HK3.79 cents). The Group has recommended the payment of a final dividend of HK1.14 cents (2024: HK0.45 cent) per share. Together with the interim dividend of HK0.55 cent (2024: HK0.65 cent) per share, the total dividends for the full year are HK1.69 cents (2024: HK1.10 cents) per share.As at 31 December 2025, bank balances and cash on hand of the Group amounted to HK$1,610 million (2024: HK$950 million). Since the Group was in a net cash position, hence its net gearing ratio was zero (2024: zero).During the Year, the Group successfully partnered with Mr. Chan Sai Cheong, an influential and highly respected jewellery industry veteran with over 40 years of experience, regarding strategic development of the Group’s jewellery business in Chinese Mainland. As at 31 December 2025, there were 11 jewellery stores in Chinese Mainland. The Group targets to open approximately 40 stores in Chinese Mainland in 2026 targeting the mid-market segment, with 50% in first-tier and new first-tier cities, and the remaining 50% in second-tier cities.As at 31 December 2025, the Group had a total of 64 stores in Hong Kong, Macau, Chinese Mainland, Singapore and Malaysia. During the Year, in addition to the jewellery stores opened in Chinese Mainland, the Group opened three new jewellery stores in Hong Kong and Macau. Additionally, a Patek Philippe flagship store in Hong Kong, an IWC boutique in Macau, a Tudor boutique and a Rolex boutique were opened in Chinese Mainland, to further enhance the Group’s market presence.In 2026, the Group plans to open a multi-storey Rolex boutique and a multi-brand watch store on Canton Road in Tsim Sha Tsui, one of the world’s prime shopping streets. These stores will further enhance the Group’s competitive edge in the luxury watch retail market and strengthen its market leading position.Ms. Cindy Yeung, Chairperson of Emperor W&J, said, “Facing the volatile global economy with abundant challenges, the Group expects that consumers will tend to be cautious regarding overall spending. However, gold jewellery, as an alternative form of investment, will continue being well received by Chinese consumers. With the establishment of the strategic partnership with Mr. Chan, the Group will effectively expand its retail network footprint with diversified market segmentation strategies, thereby capturing a share of the enormous opportunities in the Chinese Mainland market.”Ms. Yeung concluded, “The Group expects that the pace of recovery of the global luxury retail market, especially in the Chinese Mainland and Hong Kong, will be maintained. Free from the concerns of a potential earthquake and political tensions, Chinese consumers generally regard Hong Kong as the destination for luxury watch shopping. This is also supported by tourism stimulus measures such as high profile concerts and mega international events, which will attract more mid-to-high-end consumers to Hong Kong. The Group will continue enhancing its competitive edge and further expand its market presence, and strive to seize the opportunities.”About Emperor Watch & Jewellery LimitedWith long establishment history of over 80 years in Hong Kong since 1942, Emperor W&J (887.HK) is a leading retailer principally engages in the sale of European-made internationally renowned watches, and jewellery products under its own brand, “Emperor Jewellery”. Through its comprehensive watch dealership, unique marketing campaigns and extensive retail network at prime locations in Hong Kong, Macau, Chinese Mainland, Singapore and Malaysia, Emperor W&J established a strong brand image amongst its target customers ranging from middle to high income groups worldwide. In recognition of its efforts in investor relations communications, Emperor W&J was granted with “Best IR Company” (Small Cap), “Best IR Team” (Small Cap) and “Best Investor Presentation Material” (Small cap) in HKIRA Investor Relations Awards 2025 by the Hong Kong Investor Relations Association. For more information, please visit its website: www.EmperorWatchJewellery.com.Investor/Media EnquiriesAnna LukGroup Investor Relations DirectorTel: +852 2835 6783Email: annaluk@emperorgroup.comJanice AuGroup Investor Relations ManagerTel: +852 2835 6799Email: janiceau@emperorgroup.com Copyright 2026 ACN Newswire via SeaPRwire.com. All rights reserved. www.acnnewswire.com

Kingsoft announces 2025 Annual and Fourth Quarter Results

FINANCIAL HIGHLIGHTSRMB’000For the yearended 31 DecemberFor the 3 monthsended 31 December 20252024 20252024Revenue9,682,88110,317,9042,618,2972,792,478- Office software and services5,928,7455,121,0751,750,3601,501,181- Online games and others3,754,1365,196,829867,9371,291,297Gross Profit7,863,8358,580,4762,147,7212,343,344Operating Profit1,775,0973,646,623514,1591,106,890Profit Attributable to Owners of the Parent2,004,3881,551,613975,017460,241Basic Earnings Per share (RMB)1.461.160.700.35HONG KONG, Mar 25, 2026 - (ACN Newswire via SeaPRwire.com) – Kingsoft Corporation Limited (“Kingsoft” or the “Company”; HKEx stock code: 03888), a leading Chinese software and Internet service company, has announced its 2025 annual results and fourth quarter results for the period ended 31 December 2025.For the year of 2025, the revenue of Kingsoft recorded RMB 9,682.9 million. Revenue from the office software and services, and online games and others represented 61% and 39% of the Company’s total revenue for the year 2025, respectively. Gross profit amounted to RMB 7,863.8 million. Profit attributable to owners of the parent increased 29% year-on-year to RMB 2,004.4 million.For the fourth quarter of 2025, the Company’s revenue reached RMB 2,618.3 million. Revenue from the office software and services, and online games and others represented 67% and 33% of the Company’s total revenue for the fourth quarter of 2025, respectively. Gross profit for the fourth quarter of 2025 increased 10% quarter-on-quarter to RMB 2,147.7 million. The Company’s gross profit margin increased by two percentage points quarter-on-quarter to 82%. Profit attributable to owners of the parent increased 112% year-on-year to RMB 975.0 million.Mr. Jun LEI, Chairman of the Company, commented: “In 2025, we remained committed to technology empowerment and focused on enhancing our core capabilities. Kingsoft Office Group continued to stay committed to its core strategy of 'AI, Collaboration, and Internationalization', deepened its presence in the AI office market, and developed future-oriented intelligent office products tailored to the full-scenario office needs of both individual and enterprise users. For the online games business, we further deepened our expertise in classic wuxia IP and actively expanded into diversified game categories and global markets.”Mr. Tao ZOU, Chief Executive Officer of the Company, added, “In 2025, the Company's total revenue reached RMB 9,682.9 million, representing a year-on-year decrease of 6%. Of this, revenue from the office software and services business was RMB 5,928.7 million, up 16% year on year and maintaining steady growth. Revenue from the online games and others business amounted to RMB 3,754.1 million, down 28% year on year, primarily due to the high base last year and the decline in revenue from existing games. After release in early 2026, Goose Goose Duck has received positive market reception and has surpassed 30 million cumulative new users. This demonstrated our potential in expanding into new game genres and injected fresh growth momentum into the online games business.”Business ReviewOffice Software and ServicesIn 2025, revenue from the office software and services business increased 16% year-on-year to RMB 5,928.7 million. Revenue from this segment in the fourth quarter of 2025 also grew 17% year-on-year to RMB 1,750.4 million. The WPS individual business, WPS 365 business, and WPS software business all delivered growth in 2025.Kingsoft Office Group continues to advance its core strategy of "AI, Collaboration, and Internationalization". The Company is pursuing a dual-track approach, encompassing "Office AI Reconstruction and Upgrade" and "AI Office Native Exploration." On one hand, it is driving a comprehensive intelligent upgrade across its existing WPS component suite to reshape the full-scenario office experience. On the other hand, it is exploring an agent-native office paradigm, with its office AI agent "WPS Lingxi" evolving into an "all-around AI office companion," marking an entry into the era of office AI agents. WPS 365 has undergone a comprehensive AI-driven upgrade, establishing a multi-dimensional framework that spans technology infrastructure, collaboration systems, intelligent search, and digital employee ecosystems— comprehensively empowering enterprises in their digital and intelligent transformation while enhancing office collaboration and operational efficiency. The Company's international expansion is progressing steadily, with advancement of the international personal version of WPS product upgrades and overseas node deployment, and the international version of WPS 365 now offering globally integrated office capabilities.For WPS individual business, the user base continued to expand steadily, with both domestic and international operations achieving quality growth. The number of WPS cloud documents in China surpassed 290 billion, reflecting sustained user engagement. The multi-platform product strategy yielded notable results. In overseas markets, the cumulative number of paying users grew substantially, with particularly strong growth among large-screen users.For WPS 365 business, the Company continued to advance product and service upgrades guided by the core principles of integration, intelligence, and internationalization, launching industry-specific editions. The Company further consolidated its advantage among central and state-owned enterprises, while accelerating expansion into private enterprises, foreign-invested enterprises, and local state-owned enterprises, while also advancing channel ecosystem development to further enhance its market presence.For WPS software business, the Company actively participated in domestic office software tenders from governments and enterprise clients, maintaining industry leadership in the flow-layout and fixed-layout document markets. Kingsoft continued to advance the implementation of government digitalization projects, support the development of digital platforms in multiple regions, and effectively empower the intelligent upgrading of government office operations.Online Games and othersThe online games and others business generated revenue of RMB 3,754.1 million in 2025, with fourth-quarter revenue amounting to RMB 867.9 million.In the fourth quarter, the Company’s flagship PC game JX3 Online(剑网3) enhanced its costume design through technological upgrades, and its Chinese aesthetic style was widely praised by players. The version optimization and service upgrades completed at the end of 2025 have received positive market feedback, and we will further increase investment in gameplay and narrative experience. Our classic JX series PC games and its inherited mobile games like World of Sword: Origin, continued to iterate on content and versions, maintaining stable operations in both domestic and overseas markets.Social deduction game Goose Goose Duck officially launched in January 2026. It recorded over 5 million new users on launch day, surpassed 30 million cumulative new users, and ranked No.1 on the iOS free chart for most of the past two months. Driven by word-of-mouth and organic traffic, it penetrated the broader social circle.Two casual games from the Angry Birds series also received publishing licenses and are expected to launch in China in 2026, further enriching our casual games portfolio. Starsand Island, our cozy pastoral life simulation game began early access in February 2026. With its unique art style and gameplay, the game established a good reputation among core players worldwide. Going forward, we will actively optimize the game based on player feedback to lay a solid foundation for the official version launch in the second half of the year.Mr. Jun LEI concluded, “Looking ahead, Kingsoft Office Group will deepen the application of AI agent technology across full-scenario office environments, strengthen the core competitiveness of WPS 365 as an intelligent collaboration platform, and accelerate the execution of its internationalization strategy. For online games business, we will continue to focus on premium content development and global publishing, sustain the vitality of classic IPs, and foster the growth of new game genres to achieve sustainable development. We will deepen technological innovation and commercial expansion, actively expand global market opportunities, and create long-term value for our shareholders.”About Kingsoft Corporation LimitedKingsoft (3888.HK) is a leading Chinese software and internet service company listed on the Hong Kong Stock Exchange. It has three main subsidiaries: Kingsoft Office, Seasun Holdings and Kingsoft Shiyou. With the implementation of the “transformation toward mobile internet” strategy, Kingsoft has completed a comprehensive transformation in its overall business and management model. The Company has established a strategic layout with office software and interactive entertainment as its pillars, and cloud services and artificial intelligence as its new starting points. Kingsoft has nearly 9,000 employees worldwide and holds a significant market share domestically. For more details, please refer to http://www.kingsoft.com.Kingsoft Investor Relations:Li YinanTel: (86) 10 6292 7777Email: ir@kingsoft.comFor further queries, please contact Hill and Knowlton:Ovina ZhuTel: (852) 2894 6315Email: kingsofthk@hkstrategies.com  Copyright 2026 ACN Newswire via SeaPRwire.com. All rights reserved. www.acnnewswire.com

英皇鐘錶珠寶有限公司公佈2025年全年業績 淨利潤上升約68% 末期股息增加超過150%

財務亮點 截至12月31日止年度變動2024年百萬港元2025年百萬港元總收入5,2305,765+ 10.2%毛利1,4811,780+ 20.2% 毛利率28.3%30.9%+ 2.6百分點經調整EBITD 1433646+ 49.2%淨利潤257431+ 67.7%每股基本盈利3.79港仙6.34港仙+ 67.3%每股末期股息0.45港仙1.14港仙+ 153.3%1經調整EBITD為利息、稅項及自家擁有旗艦店的折舊費用前之盈利,以反映本集團之核心營運表現香港, 2026年3月25日 - (亞太商訊 via SeaPRwire.com) - 歐洲製鐘錶及珠寶首飾之零售商翹楚-英皇鐘錶珠寶有限公司(「本集團」或「英皇鐘錶珠寶」)(股份編號:887)公佈其截至2025年12月31日止年度(「本年度」)之全年業績。於本年度,在市場充滿不確定性和挑戰下,本集團取得了令人鼓舞的表現。本集團的總收入增加10.2%至57.7億港元(2024年:52.3億港元)。來自香港的收入增加13.3%至33.1億港元(2024年:29.2億港元),佔總收入57.5% (2024年:55.9%),而來自中國內地的收入增加20.3%至16.3億港元(2024年:13.5億港元),佔總收入28.2% (2024年:25.8%)。按產品分部劃分的收入而言,鐘錶分部的收入增加5.8%至35.3億港元(2024年:33.4億港元),佔總收入61.2%(2024年:63.8%),珠寶分部的收入增加18.1%至22.4億港元(2024年:18.9億港元),佔總收入38.8%(2024年:36.2%),而黃金產品佔珠寶分部收入72.4%(2024年:72.4%)。本集團的毛利增加20.2%至17.8億港元(2024年:14.8億港元),毛利率提升至30.9% (2024年:28.3%)。本集團的淨利潤於本年度大幅增加67.7%至4.3億港元(2024年:2.6億港元)。每股基本盈利為6.34港仙(2024年:3.79港仙)。本集團已建議派付末期股息每股1.14港仙(2024年:0.45港仙)。連同中期股息每股0.55港仙(2024年:0.65港仙),全年股息總額為每股1.69港仙(2024年:1.10港仙)。於2025年12月31日,本集團之銀行結餘及手頭現金為16.1億港元(2024年:9.5億港元)。由於本集團處於淨現金狀況,因此淨負債比率為零(2024年:零)。於本年度,本集團就其於中國內地珠寶業務之策略性發展成功夥拍陳世昌先生。陳先生為一位於珠寶行業具影響力且備受推崇的資深人士,擁有超過40年的經驗。於2025年12月31日,本集團於中國內地共有11間珠寶店。本集團計劃於2026年開設約40間店舖,面向中端市場,其中一半在一線及新一線城市,其餘一半則在二線城市。於2025年12月31日,本集團於香港、澳門、中國內地、新加坡及馬來西亞營運共64間店舖。於本年度,除了在中國內地開設的珠寶店外,本集團於香港及澳門新開設了三間珠寶店。此外,本集團亦於香港及澳門分別開設了一間百達翡麗旗艦店及一間IWC萬國錶專賣店,以及於中國內地開設了一間帝舵表專賣店和一間勞力士專賣店,進一步提升本集團的市場佔有率。於2026年,本集團計劃於全球頂級購物街之一的尖沙咀廣東道開設一間多層勞力士專賣店及一間多品牌鐘錶店。該等店舖將進一步提升本集團於名貴鐘錶零售市場的競爭優勢,並鞏固其市場領先地位。英皇鐘錶珠寶主席楊諾思女士表示︰「面對全球經濟動盪的重重挑戰,本集團預期消費者整體支出將趨於謹慎。然而,黃金珠寶作為另類投資,將持續受中國消費者青睞。隨著與陳先生建立戰略合作夥伴關係,本集團將以多元化市場細分策略,有效地擴大其零售網絡佈局,從而在中國內地市場的龐大商機中搶佔份額。」楊女士總結道︰「本集團預期全球奢侈品零售市場之復甦步伐,尤其是中國內地及香港,將會維持。由於不受潛在地震風險及政治局勢緊張的顧慮,中國消費者普遍視香港為選購奢華腕錶的首選之地。此外,備受矚目的演唱會及大型國際賽事等旅遊刺激措施亦將吸引更多中高端消費客來到香港。本集團將繼續提升競爭優勢及進一步擴大市場佔有率,並致力把握市場復甦帶來的機會。」關於英皇鐘錶珠寶有限公司作為零售商翹楚,英皇鐘錶珠寶(887.HK)自1942年在香港開業至今已有超過80年悠久歷史,業務包括銷售享譽國際之歐洲製腕錶及旗下「英皇珠寶」品牌之珠寶首飾。憑藉其代理齊全的鐘錶品牌、獨特的市場推廣策略以及遍佈香港、澳門、中國內地、新加坡及馬來西亞黃金地段的廣泛零售網絡,英皇鐘錶珠寶在全球各地中高收入人士的目標顧客群中已建立穩固的品牌形象。於香港投資者關係協會頒發的2025年香港投資者關係大獎中,英皇鐘錶珠寶榮獲「最佳投資者關係公司—小型股」、「最佳投資者關係團隊—小型股」及「最佳投資者關係素材—小型股」。有關詳細資料,請瀏覽其網站︰www.EmperorWatchJewellery.com。投資者/媒體查詢陸文靜集團投資者關係總監電話︰+852 2835 6783電郵:annaluk@emperorgroup.com區雪瑩集團投資者關係經理電話︰+852 2835 6799電郵:janiceau@emperorgroup.com Copyright 2026 亞太商訊 via SeaPRwire.com. All rights reserved. www.acnnewswire.com

QTech Games Adds Multi-Sportsbook Offering to Platform

(AsiaGameHub) -   QTech Games, a premier game aggregator specializing in emerging markets, has unveiled a multi-sportsbook initiative ahead of a major 2026 sports season. This strategy, centered on the FIFA World Cup, aims to boost player acquisition and retention for partners in football-centric regions like Africa and Latin America. This series of sportsbook integrations begins this week with Song88, a rapidly growing platform gaining traction in the Far East through its diverse pre-match and live betting markets. QTech’s move into flexible sportsbook solutions highlights its goal to expand and solidify its presence in regions where the synergy between igaming and sports betting remains largely unexplored. Song88 has quickly risen in popularity, having been designed specifically to meet the preferences of users in emerging territories. Utilizing modern data feeds and pricing models, the platform provides sophisticated, real-time odds until the final whistle, alongside competitive rates across various sports. This launch aligns perfectly with next year’s major events, such as the FIFA World Cup, NBA, and ATP Tennis, while offering customization for local and niche markets. Philip Doftvik, CEO of QTech Games, stated: “We are thrilled to introduce a sportsbook to our product lineup. This addition will drive our ongoing expansion and allows us to fulfill long-standing requests from clients eager for a sports-betting solution. As a leading aggregator in emerging markets, expanding our value chain is a logical progression, and this localized flexibility will provide our partners with a distinct advantage. We are also delighted to collaborate with the skilled team at Song88. “In the coming months, we plan to introduce several other premier sportsbooks, carefully selected by QTech to ensure our clients can find the best fit for their needs. Offering a variety of suppliers with different strengths provides the necessary flexibility for a global market, as each operator has unique requirements or local focuses. With the World Cup approaching, the timing is ideal.” Magnus Karlsson, CEO of Song88, added: “Song88 is quickly establishing itself as a preferred choice for new sportsbooks, built from the ground up for local players. Through QTech’s distribution network and expertise, we can now reach more emerging markets worldwide, particularly with next year’s busy sports calendar featuring major tournaments in football, basketball, baseball, and tennis—all of which are core strengths for Song88.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

New 2026 Office Bearers Announced for CropLife Asia

SINGAPORE, Mar 25, 2026 - (ACN Newswire via SeaPRwire.com) - CropLife Asia, the regional voice of the plant science industry, last week announced a new lineup for the organization’s Office Bearers within the Board of Directors. Following the CropLife Asia 2026 Annual General Meeting, Ms. Simone Barg was re-installed as President of CropLife Asia with immediate effect.Ms. Simone Barg, Senior Vice President for BASF Agricultural Solutions Asia Pacific, is a seasoned executive known for her strong growth orientation and commitment to both customers and people. Based in Singapore, she brings more than two decades of experience with BASF, where she has led businesses across B2B and B2C segments and steered major transformation initiatives.The new roster for the CropLife Asia Office Bearers is as follows:Ms. Simone Barg (BASF Agricultural Solutions) – PresidentMr. Paul Luxton (Syngenta) – Vice-PresidentMs. Malu Nachreiner (Bayer Crop Science) – TreasurerMs. Brook Cunningham (Corteva Agriscience) – SecretaryMr. Rahoul Sawani (FMC) – MemberMr. Dai Ito (Sumitomo) – Member“I am honored to serve again in this role at such a pivotal moment for agriculture in our region. Our industry plays a vital role in supporting farmers and enabling more sustainable food production. Together with our members and partners, we will continue advancing science-based solutions, keeping farmers at the center, and strengthening the resilience and sustainability of food systems across Asia Pacific,” said Ms. Simone Barg, President of CropLife Asia.About CropLife AsiaCropLife Asia is a non-profit society and the regional organization of CropLife International, the voice of the global plant science industry. We advocate for a safe, secure food supply, and our vision is food security enabled by innovative agriculture. CropLife Asia supports the work of 15 member associations across the continent and is led by six member companies at the forefront of crop protection, seeds and/or biotechnology research and development. For more information, visit us at www.croplifeasia.org. For more information please contact:Duke HippDirector, Public Affairs & Strategic Partnerships CropLife AsiaTel: (65) 8223 3086duke.hipp@croplifeasia.org Copyright 2026 ACN Newswire via SeaPRwire.com. All rights reserved. www.acnnewswire.com

Strive Gaming and PlayStar Casino announce strategic partnership

(AsiaGameHub) -   Strive Gaming, a modern multi-state, multi-tenanted platform provider crafted specifically for the North American market, has announced a new partnership with leading online casino operator PlayStar. Under the agreement, Strive will supply its market-leading PAM technology to support PlayStar’s ongoing growth across North America. PlayStar will shift its New Jersey operations from its current player account management (PAM) provider to the Strive platform, with subsequent launches planned in additional regulated regions, including Ontario and Alberta in Canada. PlayStar selected Strive following a comprehensive evaluation process as it sought a platform partner capable of backing its long-term aspirations across North America. Strive’s exclusive focus on the U.S. market, coupled with the strength and scalability of its technology, positioned it as the clear partner of choice. Max Meltzer, CEO at Strive Gaming, said: “PlayStar is a highly ambitious operator with a distinct vision for building one of the top casino brands in North America. They were in search of a platform partner that grasps the realities of operating in the U.S. and Canada and can support them as they scale across multiple regulated markets. “Our focus on North America, combined with the robustness and flexibility of our platform, made this a natural fit. Both companies are on strong growth paths and share similar ambitions for the region, so we’re excited to support PlayStar as it continues to expand.” PlayStar Casino has rapidly established itself as one of the success stories in the regulated North American casino market. The company has successfully built meaningful market share and a dedicated player following. Partnering with Strive marks the next phase in its growth strategy as it looks to expand further across North America. Fredrik Liljewall, CEO at PlayStar, added: “As we continue to scale our presence across North America, selecting a platform partner with a strong regional focus and the ability to support our long-term ambitions was crucial. “Strive’s technology, deep understanding of the North American market, and collaborative approach made them the clear partner for PlayStar. We look forward to working closely together as we migrate our New Jersey operations and expand into additional jurisdictions, including Canada.” This partnership marks another significant milestone for Strive Gaming, which now supports more B2B PAM customers in the U.S. than any other platform provider. The inclusion of PlayStar further strengthens Strive’s growing portfolio of operators and reinforces its position as a supplier of choice for ambitious brands seeking to launch and scale in the North American market. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

綠茶集團2025年業績出爐:同店韌性與新店優化雙輪驅動 領跑中式連鎖餐飲賽道

香港, 2026年3月25日 - (亞太商訊 via SeaPRwire.com) - 2025年,中國餐飲行業步入存量博弈新階段,連鎖化加速與消費需求升級並行,市場競爭更趨激烈。在此背景下,綠茶集團(6831.HK)憑藉深厚的品牌積澱、成熟的運營體系與持續的模式創新,交出了一份亮眼的成績單,彰顯出頭部品牌的強勁發展勢能。數據顯示,2025年,綠茶集團實現營業收入人民幣4,762.97百萬元,同比增長24.1%;經調整淨利潤人民幣508.89百萬元,同比大幅增長41.0%,門店總數突破609家,同比增長31.0%。在行業承壓的大環境下,公司經營業績遠超同業水平,展現出極強的經營韌性。一、同店運營韌性十足,築牢發展壓艙石靚麗成績的背後,是綠茶集團多年來對同店運營韌性的堅守,以及對新店模型持續優化的深耕。在同店方面,2025年,綠茶集團同店業績與2024年基本持平,在餐飲行業存量競爭加劇、人均消費承壓下行的背景下,這一穩健表現,充分印證了公司同店運營具備扎實的經營韌性與可持續的抗風險能力。這份穿越行業週期的穩定表現並非偶然,而是源於公司融合菜、質價比、新國風三大核心能力的長期積澱與協同發力。1.融合菜:構建全國化的門店網絡,實現產品常青融合菜作為綠茶集團的產品核心,以強大的適應能力與研發能力,構建起全國化的產品壁壘。在產品結構上,綠茶菜單以全國通用菜品、地方特色菜品與時令菜品有機組合,既堅守經典菜系的風味底蘊,又可依據不同區域的口味偏好靈活本土化適配,實現對不同區域消費者口味的全面覆蓋,持續拉動客流與用戶增長。同時,在菜品的研發創新上,公司依託全國性的餐廳網絡構建起高效的市場洞察體系,能夠快速捕捉各地餐飲流行趨勢,在借鑒優秀經驗的基礎上進行本土化改良與創新後推向全國,形成了「快速發現、精准改良、高效落地」的研發閉環,後發而先至。憑藉這些核心能力,綠茶集團不僅成為業內唯一實現全國高密度佈局的中餐品牌——除西部四個省份外,還在全國近150座城市完成密集佈局;此外,公司亦通過持續且精准的菜品上新,有效應對菜系潮流與消費口味的快速迭代,實現產品層面的「常青」發展。數據顯示,2025年,綠茶集團推出約500+道新品,既讓經典菜品持續煥發新活力,也牢牢鎖住了消費者的味蕾,進而為公司業績增長提供了強勁動能。2.質價比:構建成本結構護城河,實現經營常青質價比是綠茶集團的經營底色,通過規模化與標準化的深度融合,公司持續優化採購、運營及供應鏈體系,精煉成本結構,賦予品牌極強的盈利能力與抗風險能力。在規模化層面,公司將門店擴張的規模優勢持續轉化為成本優勢,通過集中規模化採購降低食材採購成本,採用統一的裝修模版壓縮門店裝修投入等措施,實現全鏈路成本管控,驅動公司2025年經調整淨利潤率同比提升1.3個百分點。在標準化層面,公司第三代供應鏈體系、高度標準化的SOP流程與智能化廚房設備形成協同效應,構建起高效的運營體系,在保持食材新鮮的基礎上,大幅提升後廚出餐效率、降低人工成本,實現了「標準化生產」與「現做現吃」的完美結合。規模化與標準化的深度融合,為綠茶集團構築起行業領先的成本結構,不僅讓公司在行業下行週期依舊保持強勁的盈利能力,還讓公司能夠以行業最具競爭力的客單價,為消費者提供一流的菜品品質、用餐環境和服務體驗。這種高質價比的消費體驗,既能持續吸引新老顧客、形成良性口碑傳播效應,又能不斷提升用戶消費粘性,構建正向循環,最終助力公司實現長期穩健發展。3.新國風:構建獨特品牌形象,实现品牌常青新國風是綠茶集團構建差異化競爭壁壘、樹立獨特品牌心智的核心標識。公司以江南文化為精神內核,將東方美學底蘊與現代餐飲體驗深度融合,匠心打造記憶點鮮明、識別度極高的沉浸式用餐空間,讓每一家門店都成為自帶傳播屬性的文化場景與流量載體。憑藉這一獨具特色的品牌形象,綠茶集團成功在同質化競爭日趨激烈的餐飲市場中脫穎而出,成為消費者心中「中式用餐美學」的經典代名詞,持續為門店匯聚穩定的自然流量與市場關注。更重要的是,新國風為品牌注入了綿延不絕的文化生命力,助力綠茶集團突破傳統餐飲品牌的生命週期局限,以文化價值驅動商業價值,實現長期穩健的高質量增長與品牌價值持續攀升。依託新國風的獨特的品牌文化與東方美學體驗,綠茶集團在海外戰略佈局中形成了差異化競爭優勢,並迅速打開國際市場,截至2025年底,公司境外門店達14家,覆蓋亞太4個核心市場,包括新加坡、泰國、馬來西亞及中國香港地區,全年境外收入同比增長16倍,突破1.4億元,出海業績實現跨越式增長,整體呈現出強勁且持續向上的增長曲線。二、新店模型持續優化升級,激活增長新引擎如果說同店韌性是綠茶集團的「壓艙石」,那麼新店模型的持續優化便是公司的「增長引擎」。1.數據佐證:新店核心指標全面領跑2025年,綠茶集團通過對單店模型的精准打磨,讓新店在堂食坪效、利潤率、投資回報期及ROIC(投入資本回報率)等核心指標上全面優於老店,實現了從「門店擴張」到「規模釋放」的質變。從核心經營數據來看,新店模型的優勢尤為突出。2025年新店堂食坪效達1,953元/㎡/月,較老店1,316元/㎡/月實現大幅提升;單店利潤率新店為15.9%,優於老店的15.7%;投資回報週期新店僅12.6個月,遠短於老店的19.3個月;ROIC方面新店更是達到73.1%,顯著高於老店的47.4%,各項核心指標全面領跑。2.模型優化:全維度升級捕捉消費潛力新店模型的成功,源於綠茶集團對市場變化的敏銳洞察與快速應變能力。在模型優化上,綠茶集團近年來對新店進行全維度升級。在門店選址上,公司採用「分區加密+廣度下沉」雙輪驅動策略,在一線及新一線城市核心商圈加密佈局的同時,加速向二線以下城市下沉,2025年,公司新進16個二線以下城市,精准捕捉下沉市場的消費潛力。在門店設計上,綠茶集團持續優化裝修模版,在融合中國傳統文化的同時不斷適應年輕人的需求,同時針對不斷變化的消費習慣和趨勢變化,優化空間佈局,提高餐桌利用率和門店的經營效率,在優化成本結構的同時,提高門店前廳的運營效率。;在運營效率上,公司不斷優化智能化廚房設備與數字化管理系統,在保證食材新鮮的基礎上,提高了產品的標準化和口味的穩定性。同時不斷升級的數字化管理系統也降低了管理難度,提高了門店的管理運行效率。新店模型的高效優化與同店韌性形成共振,驅動綠茶集團在2025年實現了營收與利潤的雙高增長,核心財務指標全面向好。除了24.1%的營收增速與41.0%的經調淨利潤增速,公司2025年經營性現金流達10.5億元,同比增加43.8%,現金流十分充裕,,經營質效與規模實現良性協同增長。總體而言,綠茶集團2025年的亮眼業績,不僅是同店韌性與新店模型優化雙輪驅動的必然結果,更是公司核心競爭力的集中體現。未來,在消費升級及餐飲行業持續回暖的背景之下,綠茶集團有望進一步鞏固規模優勢、提升市場份額與盈利能力,在中式連鎖餐飲的賽道中持續領跑。 Copyright 2026 亞太商訊 via SeaPRwire.com. All rights reserved. www.acnnewswire.com

IGG ‘Doomsday: Last Survivors’ Achieves Record-High Monthly Gross Billing of HK$130 Million

IGG Inc 2025 Annual Financial Highlights and 2026 Business Update:- In 2025, the Group maintained stable operations, achieving revenue of HK$5.5 billion, representing a modest year-on-year decrease of 4%. Mid-generation titles “Doomsday: Last Survivors” and “Viking Rise” delivered steady revenue growth, generating approximately HK$1.14 billion and HK$720 million, respectively, representing year-on-year increases of 12% and 6%. The APP Business achieved revenue of HK$1.06 billion. “Lords Mobile”, IGG’s flagship title launched ten years ago, made a significant contribution of HK$2.17 billion in revenue.- The Group achieved net profit of nearly HK$590 million in 2025, representing a year-on-year increase of 1%. Net profit from the Group’s core business amounted to approximately HK$570 million, while profit from investments contributed approximately HK$20 million.- The Group has consistently prioritized returns to shareholders and increased dividend payout for the second half of 2025. The Board of Directors declared a second interim dividend of HK6.7 cents per ordinary share, and a special dividend of HK47.7 cents per ordinary share, totalling HK54.4 cents per ordinary share. The Group allocated approximately HK$890 million for share buy-backs and dividends in 2025, which corresponds to approximately 152% of annual profit.- Entering 2026, the mid-generation title “Doomsday: Last Survivors” continues its upward trajectory, achieving record monthly gross billings of HK$130 million starting from December last year, with strong performance expected to continue. New game “Fate War” has built solid momentum and is poised for further growth.HONG KONG, Mar 25, 2026 - (ACN Newswire via SeaPRwire.com) – IGG Inc (“IGG” or “the Group”, stock code: 799.HK), a leading global developer and operator of mobile games and applications, is pleased to announce the audited consolidated financial results of the Group for the year ended 31 December 2025.In 2025, the Group recorded a stable annual revenue of HK$5.5 billion. Despite a slight year-on-year fluctuation in revenue, the Group successfully maintained full-year profit at nearly HK$590 million (comprising approximately HK$570 million in net profit from the Group’s core business (non-IFRS measure) and approximately HK$20 million from investments) through refined management and business structure optimization, demonstrating strong profitability and risk resilience. Notably, mid-generation titles “Doomsday: Last Survivors” and “Viking Rise” maintained solid momentum and achieved new revenue highs in their third year of operation. In 2025, “Doomsday: Last Survivors” and “Viking Rise” contributed approximately HK$1.14 billion and HK$720 million, respectively, representing year-on-year increases of 12% and 6%. The APP Business generated revenue of HK$1.06 billion. Together, these three contributors accounted for 53% of the Group’s revenue in 2025, reflecting the continued success of its diversified growth strategy. In addition, “Lords Mobile”, IGG’s flagship title, reached its 10-year milestone and made a significant contribution of HK$2.17 billion in revenue. During the year, revenue from Asia, Europe and North America accounted for 41%, 36% and 19%, respectively, of the Group’s total revenue. As at 31 December 2025, the Group’s mobile games were available in 23 different languages worldwide, with approximately 1.6 billion users in total and nearly 17 million monthly active users (“MAU”) across more than 200 countries and regions.“Lords Mobile”, IGG’s blockbuster title, reached its 10-year milestone during the year. It is the Group’s first cross-platform, multi-language game that integrates strategy, role-playing, and real-time competitive gameplay. Lauded by Sensor Tower for its longevity, it is designed for a global audience. It has received widespread acclaim from gamers, and consistently generates stable revenue for the Group. During the year, “Lords Mobile” launched a series of IP collaborations, including the film “Pacific Rim”, the game “Angry Birds”, and, more recently, original fantasy characters created by “tokidoki” co-founder and artist Simone Legno, injecting renewed vitality and immersive gameplay. As the bedrock of the Group’s operations, “Lords Mobile” delivered revenue of HK$2.17 billion, consistently contributing stable cash flow to the Group.After over three years of cultivation, the Group’s two growth drivers, “Doomsday: Last Survivors” and “Viking Rise” delivered solid results with revenue growing 12% and 6% year-on-year respectively, against market trends. Their lifecycles have also surpassed industry norms. During 2025, “Doomsday: Last Survivors” enhanced gameplay through the launch of new battlefield and squad equipment features. The game also collaborated with the renowned manga IP “Attack on Titan” which was well-received by its nearly 100 million users. In 2025, the game contributed revenue of HK$1.14 billion. The title continued its upward trajectory, with monthly gross billings reaching record highs starting from December at HK$130 million, demonstrating strong user engagement and future growth.“Viking Rise”, the Group’s other mid-generation Viking-themed title, also contributed solid results. During 2025, the game introduced hybrid-casual combat gameplay, collaborated with renowned IP “How to Train Your Dragon (Live Action)”, and rolled out offline competitions to strengthen engagement and social interaction among players. As of 31 December 2025, the game had 67 million registered users and revenue of HK$720 million, representing a 6% year-on-year increase.“Fate War”, a new strategy game released in 2025, established a new growth trajectory. Upon launch, the game was prominently featured on Apple’s App Store and Google Play Store worldwide because of its unique blend of simulation and strategy gameplay. This recognition validates the title’s exceptional quality and builds strong momentum for future revenue growth. As of 31 December 2025, the game achieved monthly gross billing of HK$30 million, with approximately 4.7 million registered users and 1.2 million monthly active users.Leveraging its global operational expertise and a base of more than 1 billion users, the Group established a second growth curve through its APP Business. Contributing 19% of the Group’s revenue, this business validates the Group’s user acquisition and monetization capabilities beyond gaming, delivering genuine business diversification. In 2025, it generated revenue of HK$1.06 billion and net profit of over HK$100 million. During the year, the APP Business had more than 67 million monthly active users, representing a year-on-year increase of 8%.The Group consistently prioritizes shareholder returns. In light of the Group’s solid financial position and its sustained long-term development, the Board of Directors has resolved to materially increase shareholder distributions, declaring a total dividend (including a second interim dividend and a special dividend) of HK54.4 cents per ordinary share. Aggregate shareholder returns for 2025 (encompassing dividends and share buybacks) totalled HK$890 million, constituting 152% of annual profit. This elevated distribution ratio serves as a clear testament to management's confidence in the Company's cash generation capacity and future growth potential. Looking ahead to 2026, the Group has established a solid foundation for growth: the core gaming portfolio continues to serve as a strong growth driver, with “Doomsday: Last Survivors” expected to maintain its strong performance trajectory; “Fate War”, the Group’s new title, is entering a harvest period and will progressively generate enhanced revenue contributions; and the APP Business represents a well-defined secondary growth curve. The Group will continue to deepen its global operational excellence and advance the coordinated development of its diversified product matrix, with the objective of generating enduring, sustainable value for shareholders.[1] APP Business: development and operations of the Group’s mobile applications.[2] Net profit for core business (non-IFRS measure): net profit excluding gain/loss on investments. Gain/loss on investments including: (1) fair value change and gain/loss on disposal of other financial assets or liabilities and assets held for sale, and dividend income; and (2) share of results of associates and joint ventures, impairment loss on interest in associates and joint ventures and net gain/loss on disposal and deemed disposal of associates and joint ventures.[3] Monthly gross billing as of December 31, 2025 and January 31, 2026[4] “Lords Mobile” was awarded “Best Evergreen Strategy Game” at the Sensor Tower APAC Awards 2025.[5] User data as of December 31, 2025[6] Monthly gross billing for December 2025About IGG IncEstablished in 2006, IGG Inc is a leading global developer and operator of mobile games and applications, with headquarters in Singapore and local offices in the United States, China, Canada, Japan, South Korea, Thailand, the Philippines, Indonesia, Brazil, Türkiye, Italy and Spain. IGG offers multi-language and multifarious games and mobile applications to users around the world. The Group has established long-term partnerships with over 100 business partners, including global platforms, advertising channels, and vendors such as Apple, Google and Meta. IGG’s most popular games include “Lords Mobile”, “Doomsday: Last Survivors”, “Viking Rise”, “Time Princess”, “Fate War”, along with a diverse range of mobile applications. Copyright 2026 ACN Newswire via SeaPRwire.com. All rights reserved. www.acnnewswire.com

IGG《Doomsday: Last Survivals》月流水1.3億港元 再創新高

IGG集團2025年度業績摘要及2026年最新業務情況:- 2025年,集團運營穩健,實現重大收入55億港元,同比微減4%。中生代遊戲《Doomsday: Last Survivors》和《Viking Rise》穩步攀升,分別貢獻約11.4億港元和7.2億港元,同比增長12%與6%。APP業務收入創造10.6億港元。經典產品《王國紀元》上線邁進第十年里程碑,穩健長青,貢獻收入21.7億港元。- 集團全年利潤近5.9億港元,同比增長1%。其中,主營業務利潤貢獻約5.7億港元;投資業務利潤約0.2億港元。- 集團一貫重視回饋股東,本期加大派息,董事會宣派2025年度第二次中期股息每股6.7港仙,以及特別股息每股47.7港仙,合計每股54.4港仙。2025年度,集團累計回購及股息金額共約8.9億港元,佔全年利潤的152%。- 展望2026年,中生代遊戲《Doomsday: Last Survivors》厚積薄發, 去年12月起連續突破歷史峰值,月流水站上1.3億港元新台階,強勁增長勢頭有望持續。新銳遊戲《Fate War》攢足動能,蓄勢待發。香港, 2026年3月25日 - (亞太商訊 via SeaPRwire.com) - 全球領先的手機遊戲與移動應用開發商及營運商IGG Inc  (「IGG」,或「集團」,股份代號:799.HK)欣然宣佈集團截至2025年12月31日止之經審計年度綜合業績。2025年,集團總收入穩健維持在55億港元的高位。儘管收入同比略有波動,但集團通過精細化管理與業務結構優化,成功將全年利潤穩定在近5.9億港元(主營業務利潤(非IFRS指標)貢獻約5.7億港元;投資業務利潤約0.2億港元),彰顯了優異的盈利能力和抗風險韌性。令人鼓舞的是,中生代遊戲《Doomsday: Last Survivors》與《Viking Rise》厚積薄發,推廣三年多,收入持續新高。2025年,《Doomsday: Last Survivors》與《Viking Rise》分別貢獻約11.4億港元和7.2億港元,同比增長12%與6%。此外,APP業務收入不遑多讓,高達10.6億港元,三大項目收入佔比53%,推動集團多元發展。集團經典遊戲《王國紀元》上線邁進第十年里程碑,穩健長青,為集團貢獻重大收入21.7億港元。收入區域分佈方面,來自亞洲、歐洲及北美市場的收入分別佔集團收入的41%、36%及19%。截至2025年12月31日,本集團以23種不同語言版本向全球發行手遊產品,擁有來自於全球200多個國家和地區的遊戲總用戶數約16億,遊戲月活躍用戶近1,700萬。本集團金牌手遊《王國紀元》迎來上線十週年里程碑,歷久彌新,獲Sensor Tower評選為「常青遊戲」。作為集團首款匯集跨平台、多語種,融合策略、角色扮演與實時競技體驗的經典遊戲,持續獲得全球玩家青睞,並貢獻穩健收益。年內,《王國紀元》推出一系列IP聯動,包括電影《環太平洋》系列、遊戲《Angry Birds》,以及近期「tokidoki」聯合創始人兼藝術家Simone Legno帶來的奇幻原創角色,為產品灌注新活力。作為集團業務的壓艙石,《王國紀元》遊戲實現21.7億港元營收,持續為集團貢獻穩定現金流。集團兩大成長引擎《Doomsday: Last Survivors》與《Viking Rise》推廣三年多,厚積薄發,年內收入分別逆勢增長12%與6%,其生命週期更超越行業預期。年內,《Doomsday: Last Survivors》推出全新公會戰玩法與部隊裝備功能,近期更與超人氣動漫「進擊的巨人」攜手展開全球IP聯動,廣獲億萬玩家喜愛。2025年,遊戲貢獻11.4億港元營收,月流水更自12月起連續突破歷史峰值,站上1.3億港元的新台階,證實了其強大的用戶黏性與未來成長空間。另一款中生代核心遊戲《Viking Rise》,以維京題材貢獻穩健業績。2025年,遊戲引入輕量化對戰玩法、攜手知名真人電影「馴龍高手」打造重磅IP聯動,並舉辦線下競技賽事,提升玩家策略體驗與社交粘性。截至2025年12月31日,遊戲註冊玩家6,700萬,貢獻7.2億港元營收,收入同比增長6%。新遊戲方面,集團旗下重磅策略新作《Fate War》於2025年隆重推出,成功打開了新的增長曲線。遊戲創新融合了「模擬經營+策略競技」雙核玩法,甫一上線,即獲得蘋果與谷歌雙平台在全球市場的重點推薦,印證了遊戲的卓越品質,為未來收入增長儲備了重要動能。截至2025年12月31日,遊戲月流水突破3,000萬港元,註冊用戶約470萬,月活躍用戶達120萬。依託全球化買量方面的領先優勢,及積累的十多億用戶畫像,集團成功孵化了第二增長曲線—APP業務。該業務不僅貢獻集團19%營收,更證明了集團在非遊戲領域的用戶獲取與變現能力,實現了真正的業務多元化。2025年,APP業務為集團創造10.6億港元收入,並貢獻逾億港元的可觀利潤。年內,APP業務突破6,700多萬月活躍用戶,較去年增長8%。集團始終將股東回報置於核心位置。基於健康的財務狀況及對長期發展的信心,董事會決議大幅提升股東回饋,宣派2025年度第二次中期股息及特別股息合計每股54.4港仙。2025年全年股東回報(包括股息與股份回購)高達8.9億港元,相當於全年利潤的152%。這一高比例回報政策,清晰地傳達了管理層對公司現金流生成能力及未來增長前景的信心。展望2026年,IGG已奠定紮實的增長基礎:核心遊戲增長引擎動力十足,《Doomsday: Last Survivors》的強勁勢頭有望持續;新遊戲《Fate War》進入收穫期,將逐步貢獻更大收入;APP業務第二增曲線增長明確。集團將繼續深化全球運營優勢,推動多元化產品矩陣協同發展,旨在為股東創造長期而可持續的價值。[1] 移動應用的開發與運營(簡稱「APP業務」)[2] 主營業務利潤(非IFRS指標):指扣除投資相關損益後的集團淨利潤。投資相關損益:包括(1)其他金融資產或負債及持有待售資產之公允價值變動及其處置損益,以及股息收入,(2)應佔聯營公司及合營企業的業績、聯營公司及合營企業的權益的減值損失及處置和視同處置的淨損益。[3] 單月流水數據分別截至2025年12月31日與2026年1月31日[4] 《王國紀元》 榮獲Sensor Tower頒發的《APAC Awards 2025 – 最佳常青策略遊戲》[5] 註冊用戶數據截至2025年12月31日[6] 2025年12月流水數據關於IGG IncIGG集團創立於2006年,是一家全球領先的手機遊戲及移動應用開發商及營運商,總部設在新加坡,於美國、中國、加拿大、日本、韓國、泰國、菲律賓、印尼、巴西、土耳其、意大利及西班牙等地區設有分支機構。IGG爲世界各地的用戶提供多語言、多類型的精品遊戲及移動應用。除Apple、Google和Meta等主要合作夥伴外,集團已與全球逾百家國際平台、廣告商及供應商夥伴佈建長期合作關係。IGG最受歡迎的產品包括《王國紀元》、《Doomsday: Last Survivors》、《Viking Rise》、《時光公主》、《Fate War》等遊戲,以及多元化移動應用。 Copyright 2026 亞太商訊 via SeaPRwire.com. All rights reserved. www.acnnewswire.com

欧洲经历了四年三次能源冲击。唯一解决之道是停止对其敌人的电力输物

(SeaPRwire) -   歐洲在四年內經歷了三次能源價格衝擊。2022年,俄羅斯將天然氣管道武器化。2023至2024年間,紅海衝突擾亂了航運路線。如今,中東戰爭實際上已經封鎖了荷姆茲海峽。 自俄羅斯入侵烏克蘭以來,油價首次突破每桶100美元。股市陷入崩盤。歐洲天然氣價格飆升了約70%。每一次的導火線各不相同,但脆弱點始終如一:歐洲依賴自己並不擁有的燃料,且這些燃料必須通過歐洲無法控制的海域進行運輸。 風能和太陽能無法被外國勢力禁運、封鎖或切斷。每一度電的國內再生能源發電,都是對手無法武器化的能源。與美國不同,歐洲沒有頁岩氣;與中國不同,歐洲無法依賴廉價的國內煤炭。歐洲唯一能在大規模、本土生產的能源就是再生電力。歐洲現在必須成為世界上第一個「電力大陸」(Electro-Continent)。 這不僅是為了抵禦下一次地緣政治衝擊,更是為了建立下一個工業時代的基礎。 AI競賽即是能源競賽 IEA預測,到2030年,全球數據中心的電力消耗將增加一倍以上,達到約945太瓦時(TWh),超過日本目前的總用電量。下一場工業革命的贏家,將不會是擁有最優秀工程師的地區,而是能夠提供最廉價、最充足、部署速度最快電力的地區。 歐洲正受到兩側夾擊。歐盟的工業電價大約是美國的兩倍,比中國高出約50%,且這一差距正在擴大。歐洲的創業者在創新方面已達世界級水準,但再多的創新也無法克服主要工業投入成本高出100%的劣勢。 兩大超級強權都已明白,能源充足是戰略必需品。中國在2025年對清潔能源投資超過1兆美元。美國則享有國內廉價頁岩氣與Big Tech巨額資本投入的雙重優勢。正如前ECB總裁Mario Draghi在其具有里程碑意義的競爭力報告中所明確指出的,歐洲的工業基礎正因能源成本而流失。如果歐洲想要孕育下一代價值1000億歐元的公司,就必須修復其基礎。 再生能源贏得了市場,現在讓它們建設吧 好消息是,過去十年再生能源價格下降了超過90%。2025年,超過90%的新增再生能源產能比化石燃料替代方案更便宜。清潔能源是目前可獲得的最廉價、最快速的新發電形式。 2025年,風能和太陽能發電量首次超過了化石燃料。然而,天然氣的影響力依然巨大。去年風能和水力發電量的一次微幅下降,就迫使天然氣燃燒量增加,導致歐盟的化石天然氣進口帳單增加了16%。每一分子對天然氣的依賴,都是下一次外國危機的傳導機制。 中國正成為世界上第一個「電力國家」(electro-state),將廉價的國內生產電力作為其主要的競爭優勢。但歐洲擁有中國所沒有的優勢:人口密度、電網互聯以及整合的單一市場,足以在洲際規模上實現這一目標。歐盟於2025年2月推出的《清潔工業協議》(Clean Industrial Deal)將再生能源置於工業戰略的核心。願景是正確的,但執行卻在失敗。 許可問題即是安全問題 儘管布魯塞爾設定了正確的方向,但成員國卻在破壞它。去年11月,瑞典否決了波羅的海的13個離岸風電項目,這些項目的總容量接近32吉瓦(GW)。單一決策就抹去了470億歐元的私人投資。 在整個歐洲,立法者仍在傾聽那些需要政策生命維持才能生存的現有能源公司,而不是支持那些在開放市場中已經能夠自立的技術。再生能源或許曾經需要早期的推動,但現在已經不需要了。 能源許可必須被視為國家安全優先事項,並具備與國防採購相同的緊迫性。如果一個風電場的許可需要八年,而戰爭可以在八小時內封鎖海峽,那麼許可制度就是一個戰略負債。 你無法透過讓自己的工業缺乏電力來與中國進行貿易戰。你無法用世界上最昂貴的電力贏得AI競賽。你無法在每次外國政府封鎖航道時就會崩潰的基礎上,建立價值1000億歐元的公司。 歐洲不需要更多的政府補貼來贏得這場競賽,它需要的是政府的許可。資本就在那裡。企業巨頭迫切需要綠色電子。退休基金和基礎設施投資者已準備好部署。缺少的不是資金或技術,而是讓它們進行建設的政治意願。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。

國泰君安國際(1788.HK)2025年收入創歷史新高 盈利水平跨越式提升

業績摘要:- 收入增長41%至62.30億港元,創歷史新高- 稅後利潤躍升287%至13.45億港元- 總資産上升18%至1,535億港元- 金融産品業務規模上升18%至474億港元- ROE顯著提升6.4個百分點至8.7%- 建議派發末期股息每股2港仙,全年派息7港仙,派息比率50%,每股股息增長119%業務亮點:- 投行業務創歷史最佳表現,收入大幅增長133%- 港股IPO保薦項目7個,配售項目34個,配售按數量市場排名第一- 債券發行項目294個,發行規模增長34%- OTC産品交易量爆發式增長,成爲佣金收入主力來源之一- 港交所場內衍生品累計成交中資券商排名第一- 資産管理業務規模增長49%,收入大幅增長1.2倍- 中資離岸ESG債券主承銷金額中資券商排名第一- 連續10年獲穆迪「Baa2」、標普「BBB+」長期發行人評級,展望「穩定」- MSCI ESG 獲提升至最高AAA評級, 連續第三年營運層面碳中和香港, 2026年3月25日 - (亞太商訊 via SeaPRwire.com) - 國泰海通集團下屬公司國泰君安國際控股有限公司(「國泰君安國際」、「集團」或「公司」,股份代號:1788.HK)秉持穩健務實的經營理念,堅守風險底綫,聚焦核心主業,推動各業務實現全面高質量增長,經營成果豐碩。年內,集團收入創歷史新高,同比大幅上升41%至62.30億港元,普通股股東應佔溢利同比大幅躍升287%至13.45億港元,盈利規模實現跨越式提升。董事會建議宣派截至2025年12月31日年度之末期股息每股0.02港元,連同已派發的中期股息每股0.05港元,全年股息合共每股0.07港元,派息比率50%,每股股息增長119%。厚積薄發,財富管理2.0拉開帷幕2025年,集團全面推進財富管理2.0戰略落地,堅持「客戶需求爲核心、定制化服務爲特色、數字化能力爲支撑」的發展方向,完成「平台+産品」綜合性升級。年內,OTC産品交易增長迅猛,成爲佣金收入主力來源之一,其中結構性票據、OTC期權佣金均同比躍升超過100%,產品交易量、客戶參與人數較2024年分別增長超50%,成為集團財富管理業務高質量發展的核心支柱。同時,集團深化科技金融與普惠金融佈局,完成交易平台數智化升級,「君弘全球通」活躍用戶大幅增長,有效帶動客戶託管資產規模提升。2025年,集團資産管理業務實現規模、收入雙增長,資産管理規模同比增長49%,收益躍升1.2倍。投資級債券基金Class I年化回報率達8.96%,位列中資同業前茅;美元貨幣基金Class A2年化回報率約4.38%,穩居同類產品第一梯隊。企業融資創佳績,規模效益創新高依託與母公司國泰海通證券的協同優勢,2025年,集團股權融資業務繼續聚焦新科技、機器人、人工智能等前沿賽道,創歷史最好表現,全年共完成七單IPO保薦項目,數量居中資投行前列,集資總額超過160億港元,遞交上市申請共25個項目(不含保密遞交的申請)。其中,本集團獨家保薦的上海劍橋科技(6166.HK)創下A股與港股通信設備行業史上最大規模IPO記錄;臥安機器人(6600.HK)爲智慧家庭機器人第一股;集團聯席保薦的禾賽科技(2525.HK)為2022年以來募資規模最大的中概股回歸項目。此外,年內,集團完成34個二級市場配售項目,按項目數量計排名市場第一。2025年,集團共參與294筆境外債券的發行項目,發行總規模約5,221億港元,同比增長34%。根據DMI債券平台數據顯示,集團離岸債一級承銷規模在中資券商中排名第三,中資離岸債主承銷規模位列中資券商第二。集團服務客戶涵蓋大型國有企業、金融機構、地方政府等各類發債主體,業務實力穩居行業領先地位。機構業務穩定發展,產品服務領跑市場集團持續為機構投資者提供跨境、跨資產、跨市場一站式服務,依託滬港通、深港通等互聯互通機遇,深化與母公司協同,整合境內外資源優勢,提升產品設計與交易能力。截至2025年年底,代客持有金融產品規模同比增長17.7%至474億港元,淨收益平穩提升。在港股衍生品領域,集團場內衍生品交易量同比顯著增長,穩居中資券商領先地位。深耕綠色金融,推進低碳運營本集團堅守「金融報國,金融爲民,金融向善」信念,將ESG理念融入日常業務營運及管理中。在綠色金融服務方面,集團持續深耕ESG債券市場,年內完成86筆ESG債券發行,融資規模約達2,044億港元,同比增加25%,於DMI中資離岸ESG債券主承銷金額排名中位列中資券商第一名,彰顯了在綠色金融領域的領先地位。低碳運營發展方面,公司在堅持踐行節能减排的基礎上,通過認購核證碳標準林業項目碳匯資産成功抵銷2024年度範圍1及範圍2溫室氣體排放,連續第三年實現營運層面碳中和,展現了本公司在應對氣候變化方面的堅定承諾和卓越表現。本公司MSCI ESG、萬得ESG和商道融綠ESG的評級均領先同業,其中MSCI ESG評級達最高AAA級,標普全球ESG評分領先全球81%同業,彰顯可持續發展核心競爭力。展望2026年,國泰君安國際將堅持穩中求進總基調,主動應對市場變化,聚焦核心業務提質增效,深化客戶中心理念,構建覆蓋機構、企業及個人客戶的全週期綜合金融服務體系,持續提供精準、多元、高效的一站式金融解決方案,推動各項業務高品質發展再上新台階。完整版公告請參閱:https://www1.hkexnews.hk/listedco/listconews/sehk/2026/0325/2026032500354_c.pdf聲明本文稿不構成購買或認購任何證券或金融工具或提供任何投資建議的邀請或要約,幷且其任何部分不構成或依賴與任何合同、承諾或與此相關的投資决策,本文稿亦不構成有關公司之證券或金融工具的建議。本文稿包含有關集團財務狀况、經營業績的若干前瞻性陳述,及集團管理層的若干計劃及目標。這些前瞻性陳述涉及已知和未知的風險、不確定性和其他因素,可能導致實際業績或業績與前瞻性陳述所表達或暗示的任何未來業績或業績截然不同。這些前瞻性陳述是基於集團現在和將來的策略以及集團將來經營的政治和經濟環境的假設。不應將這些前瞻性陳述放在這些前瞻性陳述之上,反映集團管理層截至本次發布的觀點。不能保證未來的結果或事件與任何這樣的前瞻性陳述一致。關於國泰君安國際國泰海通集團下屬公司國泰君安國際(股票代號:1788.HK), 是中國證券公司國際化的先行者和引領者,公司是首家通過IPO於香港交易所主板上市的中資證券公司。國泰君安國際以香港爲業務基地,並在新加坡、越南和澳門設立子公司,業務覆蓋全球主要市場,爲客戶境外資産配置提供高品質、多元化的綜合性金融服務,核心業務包括財富管理、機構投資者服務、企業融資服務、投資管理等。目前,國泰君安國際已分別獲得穆迪和標準普爾授予「Baa2」及「BBB+」長期發行人評級,MSCI ESG「AAA」評級, Wind ESG「A」評級及商道融綠ESG「A」評級,同時其標普全球ESG評分領先全球81%同業。公司控股股東國泰海通證券(股票代號:601211.SH/2611.HK)爲中國資本市場長期、持續、全面領先的綜合金融服務商。更多關於國泰君安國際的資訊請見:https://www.gtjai.com  Copyright 2026 亞太商訊 via SeaPRwire.com. All rights reserved. www.acnnewswire.com

獨家:人工智能驅動的福利平台Origin獲得3000萬美元新融資,為首席人力資源官提供福利使用和支出的可見性

(SeaPRwire) -   總部位於倫敦的新創公司Origin開發了一個人工智慧驅動的平台,協助跨國企業管理員工福利,近日已籌得3000萬美元的新創業投資資金。這筆被公司稱為A+輪擴展融資的資金,使Origin過去12個月累積籌資額超過5000萬美元。最新一輪投資由Notion Capital領投,該機構也曾參與Origin的初始A輪融資。先前領投A輪的Felix Capital、Acadian Ventures及其他現有投資者均參與此輪。公司表示,除了這筆創業投資外,還從HSBC Innovation Banking U.K.獲得「額外成長資金」。 Origin的天使投資人包括埃森哲(Accenture)前技術與創新長Paul Daugherty;ServiceNow人力資源暨人工智慧賦能長Jacqui Canney;以及Meta前人力資源副總裁Tudor Havriliuc(2010至2022年擔任該職)。 公司未透露最新一輪融資後的估值,但表示高於初始A輪融資後的估值。 Origin由Chris Bruce與Pete Craghill共同創立,兩人曾是福利科技公司Darwin(原稱Thomsons Online Benefits)的領導團隊,該公司於2016年被美世(Mercer)收購。Bruce指出,Darwin被收購時,在美國以外的全球福利管理市場佔有80%市佔率。 Bruce表示,Origin的構想源於2023年夏季他與Craghill的一場對談。當時雙方觀察到,人工智慧與大型語言模型的進展,如今能解決他們15年前嘗試但未能徹底克服的問題:協助大型企業清晰掌握全球員工福利支出狀況。 「若沒有人工智慧,這根本不可能實現,」Bruce表示。 對多數企業而言,福利是第二大成本項目,但企業往往缺乏支出能見度。Bruce提到,某客戶的財務長曾告訴他,公司估計每年在福利上的支出約7.5億美元,但無從驗證該數字。「除了福利,公司每項預算的支出我都能掌握,」Bruce憶述該財務長的話。 Craghill指出,問題根源在於跨國企業的福利資料散落在PDF、保險契約、供應商平台及多國語言的本地文件中。「全球各地充斥著這些非結構化資料,卻沒有解決方案,」Craghill表示。「這向來是人力無法處理的問題。」他提到,Origin前18個月專注於突破資料擷取挑戰,學習如何評估來源極不一致的資料品質與完整性。 Origin的平台由公司稱為Cuido的人工智慧引擎驅動,能將分散在契約、續約文件、經紀商報告及供應商平台的碎片化資料進行擷取與結構化,整合為單一可查詢的記錄系統。透過此平台,人力資源主管能追蹤福利支出與使用狀況,並處理續約、契約審核及治理工作流程。 員工也能透過Origin平台查詢自身可享有的福利內容。在不同地區提供複雜福利項目的跨國企業中,過去回答這看似簡單的問題往往需要數天,如今僅需數分鐘。 Bruce表示,儘管這對員工有利,但使用Origin平台的真正效益在於協助企業優化福利支出,減少重複項目或整合供應商。他提到,前述財務長估計年福利支出7.5億美元的企業,預計透過Origin平台可節省約7500萬美元。另一家客戶則將13份本地保險契約整合為單一區域方案,達成20%的成本節省。 Origin的Cuido平台是與多家大型跨國企業共同開發,這些企業同時擔任Origin的核心客戶,包括輝瑞(Pfizer)、康卡斯特(Comcast)與英國石油(BP)。Bruce表示,兩年前公司接觸11家主要跨國企業,分享願景並邀請他們以付費共同開發者身分參與,其中7家同意。一家最初拒絕、打算自行開發類似系統的大型科技公司,在放棄自有計畫10個月後,最終加入Origin。 Origin目前約有75名員工,並在美國、英國及歐洲設有市場拓展團隊。公司採用Bruce所謂的「價值導向訂價模式」,收費與客戶組織的複雜度(包括營運國家數量)掛鉤。 Origin的新籌資將用於深化與現有「人力資本管理平台」(如Workday與甲骨文PeopleSoft)的整合,使福利資訊能在員工日常使用的系統中直接存取;同時擴展與經紀商、顧問及保險公司的合作能力。 Notion Capital運營合夥人Andy Leaver在聲明中表示,該機構之所以加碼投資Origin,是因團隊的執行速度與效率。「過去25年的數位化浪潮中,福利是少數仍落後的主要企業職能之一,」Leaver指出。「人工智慧如今讓我們得以為福利建立真正的記錄與智慧系統。」本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。

WEMADE Schedules Legend of YMIR Launch on Steam for April 7

(AsiaGameHub) -   WEMADE is set to roll out the global edition of Legend of YMIR on Steam at 10:00 AM KST on April 7, 2026. This launch expands the company’s PC distribution reach as it aims to grow the MMORPG’s global player base. Good to Know Legend of YMIR is scheduled to debut on Steam on April 7, 2026. A new class named Rune Fighter will be available alongside the launch. WEMADE is leveraging Steam to increase global accessibility and build a more sustainable long-term player base. WEMADE Aligns Steam Launch with Broader YMIR Expansion Strategy Instead of viewing Steam as merely another storefront, WEMADE is integrating it as a core component of Legend of YMIR’s global strategy. The company stated that the platform will help it reach more PC gamers, enhance accessibility, and foster a more resilient user base over time. The Steam edition will also include a major content update. WEMADE is introducing the Rune Fighter, a new combat class centered on rune abilities and a more adaptable fighting style. This addition is designed to offer new players an alternative entry point while providing existing users with fresh content. Put simply, WEMADE is combining distribution expansion with gameplay updates simultaneously. This makes the launch more impactful than a standard platform release and helps position Legend of YMIR as a more prominent global PC franchise.Michael Kim, Head of Game Business Division at WEMADE, commented: “Our goal is to provide a premium PC gaming experience that lives up to the standards of the Steam community. Launching on a new platform alongside the ‘Rune Fighter’ expansion marks the beginning of a new era for our players.” For WEMADE, the Steam launch is also significant because PC gaming platforms with large built-in audiences can help MMORPG publishers keep acquisition costs low while boosting long-term visibility. With Legend of YMIR, the company is clearly targeting broader reach, stronger player retention, and a more established presence in the global PC gaming market. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

STS Becomes a Member of IBIA Betting Integrity Network

(AsiaGameHub) -   STS has become a member of the International Betting Integrity Association, bringing one of Central Europe’s largest regulated sportsbook brands into the broader integrity network. The agreement connects STS to IBIA’s Global Monitoring and Alert Platform and expands coverage in Poland and neighboring markets. Good to Know STS is Poland’s leading sportsbook operator. IBIA’s monitoring network includes over 200 betting brands. The platform monitors more than $300 billion in annual betting turnover. IBIA has added another major European operator, as STS now contributes to its Global MAP system. This provides the integrity organization with greater visibility into regulated betting activity and gives STS an additional way to report suspicious betting patterns. Established in 1997, STS developed its business through both online and retail betting. It now ranks as Poland’s top sportsbook brand and one of Central Europe’s most prominent names. Due to this scale, the partnership enhances the IBIA network’s market coverage in a meaningful way. For STS, the agreement aligns with its broader emphasis on safer, more secure betting operations. The company stated that the partnership will assist in detecting and reporting unusual activity while fostering closer collaboration with other stakeholders in regulated betting.Radim Haluza, CEO of STS, said: “Collaborating with the International Betting Integrity Association reflects STS’s long-standing commitment to protecting the integrity of sport and ensuring a secure betting environment for our customers. We recognise the importance of proactive integrity monitoring and close cooperation with stakeholders across the regulated ecosystem. Through IBIA’s Global MAP, we are strengthening our ability to identify and report suspicious activity and contribute to the wider fight against betting-related corruption.” IBIA noted that STS brings both scale and market expertise to the platform. Global MAP already features over 200 betting brands and monitors more than $300 billion in annual sports betting turnover, so adding a major operator focused on Poland extends the system’s reach in Europe. Khalid Ali, CEO of IBIA, said:“We are delighted to welcome STS to IBIA. The operator brings significant scale and expertise to our Global MAP and reinforces IBIA’s position as the leading integrity body for the regulated betting industry. We look forward to working closely with STS to safeguard sport, protecting customers and support regulated betting markets.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Sportradar Unveils Playradar for Sports and Casino

(AsiaGameHub) -   Sportradar Group AG has introduced Playradar, a fresh iGaming brand designed for operators seeking to integrate sports content and casino offerings into a unified platform. This launch marks a significant expansion of Sportradar's iGaming strategy, with a rollout planned through 2026 across the UK, North America, and Latin America. Key Highlights Playradar integrates sports data, audiovisual streams, virtual sports, and casino gaming. Edo Haitin has been appointed to head Sportradar’s iGaming division. Playradar will exclusively serve regulated markets. Sportradar Revamps iGaming Portfolio with Playradar Sportradar is moving to bridge the gap between sportsbook and casino offerings. By leveraging live and historical sports data, streaming capabilities, and casino mechanics, Playradar aims to provide operators with hybrid gaming products centered on sports engagement. A core feature is the 24/7 Experience Centre, which allows users to view live streams and engage with games simultaneously on one screen. Sportradar notes that this format is designed to foster both general engagement and real-money wagering, while enabling real-time interaction among players. Furthermore, Playradar will provide hybrid content that transforms live and historical sporting events into event-driven gameplay. The platform will also feature a live prediction tool powered by Sportradar’s real-time data, alongside a suite of virtual sports, slots, table games, arcade titles, and crash games.Sportradar has tapped Edo Haitin, the former CEO of Playtech Live, to lead its iGaming operations. Haitin brings over two decades of expertise in senior leadership, operations, and live casino management. Carsten Koerl, Founder and CEO of Sportradar, stated: “iGaming is a logical and scalable progression for our company and a strategic move to accelerate our long-term growth. Playradar’s content is crafted to optimize cross-selling between sports and casino environments, assisting operators in boosting player value and session duration during a period where retention and engagement are vital for operational success. In Edo, we have a seasoned industry leader to guide this business, backed by a dedicated and enthusiastic team.” With an existing infrastructure that includes a game studio, sports data tools, streaming technology, and a global distribution network, Sportradar is well-positioned to help its clients—many of whom already operate in both sportsbook and casino sectors—enhance player value and engagement through Playradar.Edo Haitin, EVP of iGaming, added: “By merging our extensive expertise in sports data and live streaming with our proven product development capabilities, we intend to build hybrid gaming experiences that tap into the growing demand for sports-themed casino content. We are uniquely equipped to integrate live and historical sports events with innovative mechanics and casino products, while benefiting from our ability to distribute these games to an existing network of licensed operators. I am thrilled to be expanding our iGaming footprint through Playradar and to establish it as a leader in the space, utilizing Sportradar’s robust resources and our highly skilled team.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Meta Hit With $375 Million Jury Verdict in New Mexico Child Safety Lawsuit

(AsiaGameHub) -   On Tuesday, a jury based in Santa Fe ordered Meta to pay $375 million in civil penalties following a six-week trial examining child safety practices on Facebook and Instagram. The ruling secured a win for New Mexico under the state’s Unfair Practices Act, and counts as one of the most severe courtroom setbacks Meta has faced in a case connected to harm experienced by young platform users. Key Details Jurors found Meta liable for both claims that New Mexico filed against the company. The fine was set at $5,000 for each individual violation, the highest amount allowed under New Mexico state law. The second phase of the case is scheduled for May 4, and may result in additional penalties as well as changes to platform policies. New Mexico Jury Delivers a Major Legal Defeat to Meta While the monetary sum is notable, the greater significance may lie in what the ruling represents. In a press release distributed immediately after the verdict, the office of New Mexico Attorney General Raúl Torrez stated the ruling was a “watershed moment for every parent concerned about what could happen to their kids when they go online,” Torrez structured the case around the gap between Meta’s internal knowledge and its public communications. He stated: “Meta executives knew their products harmed children, disregarded warnings from their own employees, and lied to the public about what they knew. Today the jury joined families, educators, and child safety experts in saying enough is enough.” During the trial, New Mexico’s legal team drew on evidence from a 2023 undercover operation that used decoy Facebook and Instagram accounts set up to appear as if they belonged to users under the age of 14. Per the state’s findings, these accounts were sent sexually explicit content and received sexual solicitations from multiple men located in New Mexico. Law enforcement arrested those men in May 2024, with two taken into custody at a motel where they believed they were meeting a 12-year-old girl. State attorneys also used internal company records and testimony from former Meta employees to argue that repeated warnings from staff and child safety experts failed to result in adequate action from the firm. Some of the most impactful testimony came from Arturo Béjar, a former engineering and product leader at Meta, who told jurors he attempted to raise alarms after his 14-year-old daughter received unsolicited sexual advances on Instagram. He also outlined the dangerous functionality of the platform’s recommendation systems. “The product is very good at connecting people with interests,” Béjar said, “and if your interest is little girls, it will be really good at connecting you with little girls.” Another former executive, Brian Boland, testified that safety did not appear to be a genuine priority for the company’s senior leadership. Boland, who worked at Meta for nearly 12 years before leaving in 2020, said he “absolutely did not believe that safety was a priority” for CEO Mark Zuckerberg and then-COO Sheryl Sandberg. Jurors were also shown a recorded deposition from Zuckerberg. In the recording, he described research investigating whether the platforms are addictive as “inconclusive.” New Mexico’s legal team pushed back on this claim, pointing to internal research that found certain product features were designed to trigger dopamine responses and extend the amount of time users spend on the apps. When asked if a parent had a right to know if a product their child uses is addictive, Zuckerberg responded that there was a lot to “unpack in that.” Meta has announced it intends to appeal the ruling. A company spokesperson said the firm “works hard to keep people safe” on its platforms and that it “respectfully disagree[s] with the verdict.” The New Mexico case is not the only legal battle Meta is currently facing. A separate trial in Los Angeles also centers on allegations that social media platforms are addictive and caused harm to young users. That case was filed by a California woman identified as K.G.M. TikTok and Snap reached settlement agreements before the trial started, while Meta and YouTube remain defendants in the case. Jurors for that trial are still deliberating, and the judge recently instructed them to continue discussions after they indicated they were having trouble reaching a verdict for one defendant. The next stage of the New Mexico case will launch on May 4. That phase is a bench trial focused on public nuisance claims, meaning a judge rather than a jury will determine the outcome. New Mexico is arguing that Facebook and Instagram caused broader harm to the health and safety of state residents, and this portion of the case could lead to additional penalties, age verification requirements, and stronger protections for minors. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

New Jersey Moves Forward with Bill Against Micro Betting

(AsiaGameHub) -   New Jersey is edging closer to prohibiting micro bets, one of the speediest types of in-game wagering. On March 23, a Senate committee approved SB 2160, sending the bill to the Senate floor for a second reading. Good to Know SB 2160 would prohibit wagers on the next play, pitch, or immediate in-game action. Senators Paul Moriarty and Patrick Diegnan are the bill’s sponsors. Penalties would be $500 to $1,000 per violation. New Jersey Pushes Back Against Micro Betting The bill would prevent sportsbooks from offering or taking wagers on outcomes like whether the next baseball pitch will be a strike or if the next football play will be a run or pass. Unlike regular live betting, micro bets are settled in seconds and let users place another wager right away. Supporters cite two key risks. Moriarty noted that the format is more easily manipulated, as an insider with info on the next play could gain an advantage. He also stated that the product’s speed can lead to excessive, impulsive gambling. Diegnan added that the nonstop betting opportunities make micro bets riskier than traditional wagering. Violations would be classified as a disorderly persons offense.New Jersey doesn’t release separate data on micro bets, but Rutgers University research for state regulators found in-game betting makes up a significant portion of activity. The most recent study showed that two-thirds of state bettors place in-game wagers, and high-intensity bettors make up over 50% of in-game volume. The research also found that in-game betting increases the likelihood of overspending. Operators have already demonstrated the importance of live betting. DraftKings CEO Jason Robins stated during a first-quarter 2025 earnings call that live betting accounted for over half of the company’s handle. In established European markets, in-game betting makes up more than 60% of wagers. New Jersey isn’t the only one. New York has proposed similar legislation, and Major League Baseball struck agreements last November to limit pitch-level bets to $200 and exclude them from parlays, citing integrity issues. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

Sumitomo Heavy Industries and NEC to develop system capable of identifying and reporting near-miss incidents

TOKYO, Mar 25, 2026 - (JCN Newswire via SeaPRwire.com) - Sumitomo Heavy Industries, Ltd. (SHI) and NEC Corporation (NEC) will begin joint development in April 2026 of a system that automatically identifies near-miss incidents at construction sites and generates reports as part of promoting safety. The system utilizes camera footage and sensor data collected from hydraulic excavators, aiming to prevent accidents.Overview of safety measure implementation using the jointly developed systemBackgroundConstruction industry operations are heavily influenced by unpredictable factors such as weather, geological conditions, and constantly changing work environments, resulting in frequent hazardous incidents. To enhance safety, there is growing demand for new support systems that leverage digital technologies. One such demand is for a system capable of automatically extracting, visualizing, and summarizing potentially hazardous scenes ("risk scenes") from site-specific and time-dependent video footage and work logs. However, within the construction industry, no technology is currently available for comprehensively supporting the entire process—from the accumulation of video data on construction machinery operations, to the extraction of risk scenes, the analysis and visualization of near-miss incidents, and, ultimately, the generation of reports in an end to-end manner.Against this backdrop, SHI—leveraging its expertise in construction machinery and data analytics—and NEC, with its long-cultivated capabilities in video recognition and cutting edge generative AI technologies, will jointly initiate the development of a first-of-its-kind system for the construction industry that automatically extracts near miss incidents and generates corresponding reports based on camera footage and sensor data captured from hydraulic excavators.OverviewThe new system will utilize an extraction AI model, trained on real world hydraulic excavator data accumulated on the SHI Group’s ICT/IoT common platform "SHICuTe" (1), to first identify and extract risk scenes from recorded video footage. These risk scenes, together with operational data from the hydraulic excavators, will then be analyzed using NEC’s proprietary technology that combines video recognition with generative AI (2), and stored as multimodal data incorporating temporal and spatial information. Based on this data, along with SHI’s expertise in construction-site machinery operations and human workflows, the system will cross reference hazardous and prohibited behavior data—which are defined by accidents, construction equipment failures, and operations requiring particular attention—as well as company specific data. Based on these matching results, the system will automatically identify the risk scenes that should be reported and automatically generate high quality near miss reports that provide a concise summary of the circumstances surrounding each incident.Prior to this initiative, a technical proof of concept was conducted in September 2025 to verify a system that automatically extracts near miss incidents and generates reports from video footage captured by cameras mounted on hydraulic excavators. The results confirmed that, based on the risk scenes extracted from the footage, the system was able to report near miss cases—including potential accident scenarios and their associated circumstances. Building on these outcomes, the joint development starting in April 2026 will aim to further expand the types of near miss incidents that can be identified and enhance the report generation capabilities in line with customers’ safety management needs, thereby contributing to the realization of safer construction sites.Process for generating near miss reportsOutlookIn fiscal year 2026, technical development and validation of the system will be advanced by utilizing on site data and safety management expertise from SHI, together with AI technologies and advanced technology consulting services provided by NEC, with the aim of achieving practical implementation in fiscal year 2027. Looking ahead, the companies plan to broaden the system’s applicability beyond scenes where physical contact between workers and machinery may lead to occupational accidents to include unsafe conditions that may not be readily recognized by workers, as well as considerations for site specific operational rules, thereby further expanding its scope of use.SHI and NEC will continue to combine their respective strengths to develop and validate new technologies, contributing to the realization of safer construction sites.(1) SHICuTe is a common platform that enables cross functional development of capabilities across the product lines of the SHI Group. It collects and stores various operational data from the group’s products connected online. "SHICuTe" is a registered trademark of Sumitomo Heavy Industries, Ltd.(2) "NEC uses generative AI (LLM) and video recognition AI to automatically generate explanatory text from video - Applied to drive recorder videos, cutting accident report creation time in half -" (Announced by NEC on December 5, 2023) https://www.nec.com/en/press/202312/global_20231205_01.htmlAbout this technologyA new hope for zero construction-site accidents, born from a fusion of construction machinery data and LLMs ― A collaborative innovation by Sumitomo Heavy Industries and NEC URL: https://www.nec.com/en/global/rd/technologies/202512/index.htmlAbout NECThe NEC Group leverages technology to create social value and promote a more sustainable world where everyone has the chance to reach their full potential. NEC Corporation was established in 1899. Today, the NEC Group’s approximately 110,000 employees utilize world-leading AI, security, and communications technologies to solve the most pressing needs of customers and society.For more information, please visit https://www.nec.com, and follow us on LinkedIn and YouTube. Copyright 2026 JCN Newswire via SeaPRwire.com. All rights reserved. www.jcnnewswire.com

Wall Street Divided Over Prediction Markets

(AsiaGameHub) -   Financial institutions are divided on prediction markets. While certain companies are expanding into the space, others are prohibiting staff participation due to increasing regulatory worries. Good to Know Trading in prediction markets has been prohibited for employees at Point72 Asset Management and Balyasny Asset Management. JPMorgan Chase permits participation as long as standard personal trading guidelines are followed. A more proactive strategy is being adopted by Susquehanna International Group and DRW. Divergent Stances on Prediction Markets Across Wall Street According to Bloomberg, Point72 Asset Management and Balyasny Asset Management have instituted total bans on staff trading, despite other firms recently considering specialized desks and recruiting talent with expertise in Kalshi and Polymarket. This shift highlights a rapid change in outlook. Compliance departments are concerned about legal disputes, the risk of insider trading, and the lack of regulatory clarity surrounding the industry. Documentation remains a significant hurdle. In the U.S., these markets are classified as derivatives under CFTC oversight. However, platforms like Polymarket and Kalshi often lack the electronic record-keeping capabilities required for firms to monitor and report compliance.Approaches vary across the industry. JPMorgan Chase has informed its staff that they may engage in these markets provided they adhere to the same personal trading protocols applied to other asset classes. Some organizations are doubling down. Susquehanna International Group employs approximately 60 traders focused on prediction markets in Dublin and Pennsylvania. Additionally, the company serves as Kalshi's inaugural official market maker and maintains an equity position in the platform. DRW is also seeking a specialized prediction market trader to handle strategies involving arbitrage, market-making, and event-driven plays on platforms like Kalshi and Polymarket. The Investment Adviser Association, representing over 600 firms with roughly $35 trillion in assets under management, noted a significant increase in inquiries from members regarding compliance within prediction markets. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.

投資者於3月31日預售截止前大力押注DeepSnitch AI:原因如下

(SeaPRwire) -   Stripe 最近推出了一項改變網際網路資金流動方式的產品。對於任何關注此事的人來說,這恰恰解釋了為什麼 DeepSnitch AI 的投資者興趣在此次預售的最後時刻不斷上升。 DeepSnitch AI 預售在短時間內已籌集超過 240 萬美元,距離結束已所剩無幾。目前投入 2500 美元,在上市時目標可達 249,000 美元。 大量增持此專案的投資者之所以這麼做,是因為時機、技術和數據在同一時間都指向同一方向。 Stripe 開啟機器支付時代 Stripe 的 Machine Payments Protocol 是那種聽起來技術性很強但含義非常直觀的產品發布之一。Forrester 分析師 Meng Liu 表示,該協議允許 AI 代理自主執行交易,無需在每一步都獲得人類批准。 這是數位商務運作方式的根本性轉變。目前,你進行的每筆支付都需要你發起、審核和批准。在機器支付時代,代理會代表你處理所有這些步驟。這意味著這些交易背後的驗證和安全基礎設施變得至關重要。 最值得投資的加密貨幣 DeepSnitch AI:投入 2500 美元以獲取鉅額利潤 加密貨幣市場最近的發展是 DeepSnitch AI 的需求不斷上升,這作為市場反應完全合理。當 Stripe 為自主代理支付搭建軌道時,問題立即變為:你如何知道這些代理互動的物件是合法的? 如何在 AI 代理批准一筆掏空錢包的交易之前發現惡意合約?DeepSnitch AI 的即時掃描功能回答了這個問題。該平台已經在為個人投資者提供大型機構企業安全團隊所提供的服務,而 Stripe 的公告本質上是在宣傳為什麼這種功能如此重要。 但對於尋求高投資回報率(ROI)的投資者來說,只要在 3 月 31 日截止日期前參與,DeepSnitch AI 就能帶來回報。 以下是最容易參與的方式:一位關注此次預售的投資者決定以 0.04577 美元的價格投入 2500 美元,這將為他們帶來 54,620 枚 DSNT 代幣。 如果 DeepSnitch AI 在上市時實現 100 倍增長,達到 4.57 美元(這是一個現實的預測),那麼這 54,620 枚代幣價值將達到 249,613 美元。很難找到類似的預售專案具有實現這些數字的潛力。   Chainlink 受熊市動能困擾 截至 3 月 23 日,Chainlink 上周下跌 8%,表現遜於整體市場,RSI 指數為 43.31(中性),處於熊市情緒中。作為一個本應從 Stripe 正在構建的自主代理經濟中獲益的預言機網路,其價格走勢出奇地疲弱。 前瞻性預測解釋了部分弱勢原因。LINK 預計到 2026 年底將達到 19.06 美元。對於那些看到 DeepSnitch AI 需求在 Chainlink 下跌期間不斷上升的投資者來說,這種對比很有啟發性。 其中一個平台 DeepSnitch AI 與代理經濟的發展方向一致,而另一個則是大型、成熟的預言機網路,仍在市場上面臨許多問題。 Solana Network 對抗持續市場下跌 Solana 在過去七天內價格下跌超過 5%,與 Chainlink 同期,儘管交易量龐大,但表現遜於其機構同行。Backpack Crypto Exchange 的空投和 Solana Foundation 的新隱私框架本周都成為新聞頭條。 但兩者都沒有帶來價格動能。結構性問題與影響每個數十億美元級別 Layer 1 的問題相同:當你需要爆炸性回報時,規模會成為你的阻力。現在購買 DeepSnitch AI 的投資者明白這種區別。 總結 DeepSnitch AI 不斷增長的需求並非憑空而來。它來自那些認識到一個有效的安全平台正是產生超額回報的基礎的投資者。 在預售結束並在 Uniswap 上市前立即投資以獲取鉅額收益。使用優惠碼 DSNTVIP30 甚至可以獲得額外 30% 的獎勵。 訪問 DeepSnitch AI 官方網站,加入 Telegram,並在 X 上關注以獲取更多更新。 常見問題 為什麼今天有投資者購買 DeepSnitch AI? 在最後時刻購買 DeepSnitch AI 的投資者激增,是因為它不僅備受關注,而且具有紮實的實用性。 DeepSnitch AI 投資者興趣背後的原因是什麼? 目前 DeepSnitch AI 投資者興趣背後的原因之一是 Stripe 的 Machine Payments Protocol。 關於 3 月 31 日 DeepSnitch AI 截止日期的詳情? 當 3 月 31 日截止日期到來時,預售將結束,代幣將在不同的加密貨幣交易所上市,首先是 Uniswap。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。